House/Rooms

CH 02 Rooms

Wood, air, and a kit that is already there.

One live room. One booth. Flip the strip and compare them.

Live room with drums and wood acoustic panels
Live room floor

CH A Live

42 m²

The live room takes a four-piece, a bass amp, and one more voice if you insist.

Diffusers are wood. The kit stays in the corner. Drums stay put between sessions, so the cases that come through the alley are amps, guitars, and the snare you will not leave at home.

Size
42 m²
Fits
Four-piece + bass amp
Diffusers
Wood
Kit
House kit, stays put

CH 03 Side by side

What each room is for.

Same building, different jobs. Book the floor, or lock the booth.

StripLive roomBooth
Best forBand, kit, bass ampVoice that needs to sit close
FitsFour-piece, and one more voice if you insistOne singer. A guitar cab if you must
CharacterWood diffusers, air around the kitDead on purpose. The chorus does not come back wearing the room
Between sessionsDrums stay putPatched once, left alone
BookingWhole floor, until the last booked hourA lock on the small room

CH 04 Signal

From the room to the print.

Patched once. Printed when it is right.

01

Room

Live floor or the booth. You booked one of them.

02

Mic

Up in the room you are in. Headphone mix set there too.

03

Patch

Patched once, left alone. Recall lives on the sheet.

04

Desk

Analog console in the control room. One engineer for the day.

05

Print

Digital at 48k, 96k if asked. Half-inch when the song can sit still.

Florentin alley at night with a small lit doorway
Door B
Studio headphones on a wooden ledge
House phones

CH 05 Load-in

Alley door, marked B.

Load-in is from the alley. Ring the bell marked B. After 19:00 the nearest lot is one corner east.

Headphones are in the house. The kit is already in the corner. Bring the snare you will not leave at home.